Situating Tool
Briefing on Situating Tool
A situating tool is a system or application that situates users in an environment where they may 'experience' the context and happening. There are two aspects of situating tools as follows; teaching and learning where predictions and assumptions happen and the other aspect is virtual learning(VR).
The purpose of this tool is to;
- situate users in the environment
- comprehend and manipulate variables
- communicate with other users' log-in (through online games and social media such as Facebook)
- foster creativity and visualization of skills
- GeoGebra
- Google Earth
- Google Maps
- GraphCalc
- Simulation Games (includes Augmented Reality and Virtual Reality)
Write-up on situating tool
From my review, the application of this tool ushers interaction with the world in a wider lens by just functioning through a navigation system. It contextualizes information and shapes our understanding of information in a short space and time. To monitor factors that motivate users in the classroom, positioning tools must be integrated. Situating tools help close the gap that exists between conceptual concepts and practical applications. Utilizing a locating tool also carries no risk because it excludes the requirement for us to perform tasks physically or in the actual world. Situating tools facilitate a more profound interaction with the content by setting the students in real-world settings. In addition, encouraging active engagement from students, interactive simulations and role-playing games can make learning enjoyable. Students can collaborate to solve problems or finish tasks in virtual worlds and multiplayer simulations, which promotes cooperation and communication skills.
The image below is created through GeoGebra. This shape is created by a step-by-step procedure that includes all the geometric concepts and accessibility. It is much more flexible and feasible to construct shapes, ideas, or any concepts using this situating tool.


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